After
the success of GTR and GTR2, and with Race07 being well accepted by
the sim racing community, the GTR3 hype lived since then, but
it took too long that it was similar to Half Life 3. Fortunately,
GTR3 is leaving the hype universe to become a reality in the early
future.
But
this week SimBin UK confirmed that the new GTR title will come
to PC and consoles in 2018, breaking a tradition of PC-only action of
the first two games. And not only this, but also some nice details
and even images of the work in progress were revealed in the website,
still under construction.
According
to RaceDepartment, Allan Speed, head of SimBin UK, is
working with all possibilities to incorporate the hardcore and the
casual fanbase, saying that the F1 series is an example of how this
works well.
Also,
the title will be made using the Unreal Engine 4, meaning it will not
only look as great as the current sims if not better, but also will
feature things missed here and there, like full 24 hour cycle,
dynamic weather and water movement, and top notch particle system and
AI behavior.
Speed
also said to RD that cooperation between SimBin UK and Sector3
Studios may happen, but due to S3S own commitments in the development
of RaceRoom Racing Experience, their role may be minimal in the GTR3
project, and unlike R3E, GTR3 will be a standalone game, with no need
of full time internet connection to enjoy all the features to be on
it. Outside that, optimism in GTR3 is high, to the point of needing a
possible new facility to accomodate more people working on it, who
are already being selected to be joining the company.
Updates
will be announced in the coming weeks, and plans for SimBin UK are to
have the first playable sample of the game in about six months.
PHOTO: SimBin UK
Comments
Post a Comment
Do you have an opinion? Feel free to comment.