After the mixed opinions about the
first Project CARS iteration, the expectations about what the
promised second title would deliver, specially as it was opening the
content to off-road racing and thus expanding the numbers of titles
to compete with. The September 22nd came and Project
CARS 2 was finally released, with a broad range of
options that would leave the player wondering where to start.
Most of the cars and tracks from the
first game return and came along with new ones, reaching the sum of
more than 180 cars and 60 tracks with 130 layouts, ranging from
nimble road cars in point-to-point roads, touring cars, GTs and
prototypes in grassroots or glamorous race tracks, and the newcomers
for this game, being them the rallycross supercars in their natural
terrain with tarmac, mud, dirt and even some snow.
The first Project CARS featured a
system to capture the real weather to the selected track, but system
dubber Livetrack in its 3.0 version took it to a higher level with
minor adjusts to be made by the player. You can select time, date,
season and weather or simply let the Livetrack work for you so you
can pick some surprises like thunderstorms, thick fog and blizzard
with the ambient where you are simply covered in white, no matter if
it's the Lankebanen in Hell or the Fuji Speedway.
Wanna recreate an IndyCar or Asian Le
Mans Series race? You can do it. Fancy some one-make cups? They are
there for you. Go to the 24 Hours of Le Mans or Daytona? Yes, it's
possible. Or maybe you just want to see the grip limits of the LMP1
cars in some snowy circuit? Of course you can. Or see how the Civic
Coupé GRC fares at the Nordschleife at night? It's fine to try. Or
if you want more than the custom races and tests, you can live the
dream in the Career Mode, now counting with something every driver
wants: factory drives, representing the different manufacturers in
the game, but still having to climb the way from the karts and junior
formulae.
The graphics department improved from
the first game, with more natural colors and lighting in the ambient,
and although there are still some bugs to be fixed, it's incredibly
beautiful once you hit the right spot.
The controls were improved
significantly in Project CARS 2, especially in regard to the gamepad
players, and physics and driving feel being way more natural, and
although the precision still can't be compared with Assetto Corsa,
RaceRoom and rFactor 2, it will bring a smile once you try it and
adjust to your style as many configurations were simplified with an
explanation of what affects where.
Also, Project CARS 2 was made with
connection as one of its main pillars, with various eSport features
present to both players and sim racing broadcasters, and to ensure
you will be playing with people on your level, a ranking system is
active which simplifies matchmaking.
Project CARS 2 is available for
PC/Steam, XBox One and PlayStation 4, with a Standard Edition and a
Deluxe Edition coming with a Season Pass and a Season Pass Bonus.
PHOTOS: Project CARS 2 in-game screenshots
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