Assetto Corsa EVO officially hits version 0.3


The case is that Assetto Corsa EVO was publicly on the version 0.3 for a while, but unlike the first two main builds of the early access program, KUNOS Simulazioni opted to put the newest version in a controlled beta state before a proper release, which was done last Thursday, where a bunch of significant content was brought in, but the features in the build have a more significant impact in it.
 
While the new version includes nine cars, two new tracks, a new tire model, a multi-functional display in session, optimizations and updates and a new damping algorithm, what characterizes this version the most is the first iteration of multiplayer racing, in general with servers based worldwide but being mostly in Europe, but prone to expansion thanks to the partnerships that KUNOS Simulazioni has. While not being the usual book like list of updates, there are a lots of things changing, so it’s to check the changelog on Assetto Corsa EVO’s media channels.
 

Regarding the tracks, they aren’t exactly new for the players, as Red Bull Ring and Spa-Francorchamps appear in their most recent versions, with Spa incorporating all the structural changes from the latest maintenance work to accommodate motorbike racing, with the same going for the Red Bull Ring, like some runoff areas and the motorbike chicane. The layouts already present in Assetto Corsa and Assetto Corsa Competizione are the ones present in ACEVO, so no changes in this front.
 

The car roster in the third main build has the usual even split between road cars and race cars, with four road cars and five track toys of different tastes. The road going side has the road variants of the icons from the Group A touring car days, the BMW M3 E30 and the Mercedes 190E AMG 2.5-16 Evo II, while Audi comes with the powerful RS6 Avant wagon and the Dallara Stradale debuts as official base content in a sim racing title, although this falls more into the track day car bracket than a road going machine.
 

The race car side bring lots of new classes into ACEVO, topped by the Ferrari F2004, the well known machine from the first Assetto Corsa, the car of Michael Schumacher’s seventh F1 drivers title, followed by the BMW M4 GT3 Evo, the car that recently won the GT World Challenge Europe Sprint Cup and the Suzuka 1000km with WRT, as well the Lamborghini Huracan Super Trofeo EVO2, the most recent single make machine from the Italian automaker, which has presence in Europe, North America and Asia in sprint races, while also being a very capable endurance racing machine.
 

On the entry level side of things, Porsche is the first in the GT4 class with the 718 Cayman GT4 Clubsport, while Caterham debuts with the Seven Academy model, one of the most rewarding and budget friendly race cars in Europe.
 

The multiplayer only has a list of sessions with track alerts in case of any rule transgressions, but at the moment there isn’t any rating system related to results or safety, with sprint session for up to 16 players available.
 
KUNOS Simulazioni also hinted at what’s to come too, as the Nurburgring Nordschleife is expected to appear in the version 0.4, with a car that is the Ferrari F40 LM. Considering the news that the freeroam map of the Eifel region will only come with the version 1.0, this will be only the circuit for regular racing.
 
IMAGES: Assetto Corsa EVO screenshots

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