BMW M4 GT3 joins Assetto Corsa Competizione


Near the end of the 2021 season, KUNOS Simulazioni took the opportunity to bring more updates to Assetto Corsa Competizione, and if what’s basically a physics and performance overhaul isn’t enough, the Italian company also offered the new BMW M4 GT3 as the extra of the deal.

The BMW M4 GT3 was already in World tour mode outside of its first virtual appearance on iRacing, as BMW M Motorsport was using some competitive testing to get mileage and data before the car gets a proper Balance of Performance to then be available to customers in 2022. Entries in the NLS and 24H SERIES were in the new car’s schedule, but also the 24 Hours of Spa Test Day and even the FANATEC GT World Challenge Europe at Barcelona, where the M4 GT3 and the Audi R8 LMS Evo II GT3 took part as Invitational class entries due to not having a finalized homologation.

Staying inside the SRO scope, the first race of the M4 GT3 with BoP and homologation in place will be likely the Intercontinental GT Challenge return to the Bathurst 12 Hour, as the 2021 had to be canceled, and the real world 2022 season will bring more data for KUNOS Simulazioni to fine tune the car, so this late November release will not be the final spec, even though it’s pretty close to what can be considered final.

The BMW M4 GT3 is the Bavarian solution to face off the evolving competition of the class, as the age started to show in the BMW M6 GT3 despite being a 24 Hours of Spa winner with Walkenhorst Motorsport. Expect car behavior to be a mix of the old Z4 GT3’s agility and the M6 GT3’s balance, with the overall package being very friendly as usual from BMW machinery. Those interested can take it to the next level and even get the M4 GT3 wheel add-on for FANATEC bases, with this being the first sim racing wheel that can also be used in a real homologated race car.

Due to its participation in Barcelona, the only livery for the M4 GT3 is the BMW M Motorsport used there, which includes it in the 2021 GTWC Europe grid, which is now properly categorized in ACC and has all cars and teams from the season, although there’s no news on the new tracks that joined in, such as Magny-Cours and the renewed Zandvoort.

As for the update that brought ACC to the 1.8 version, it includes a physics overhaul with more grip overall on the tracks, brake ducts having more of a role in the car’s performance, and the jewel of this pack, that is revised tire heating behavior, which means that a more finessed drive will be required for cold tires, but also to keep tire temperatures in optimal range.

The visuals and performance also got proper treatment with a new version of the Unreal Engine, as ACC now accepts the DLSS and FSR scaling methods from NVidia and AMD, letting you run the game at lower resolutions to achieve higher framerates without compromising too much on quality.

The BMW M4 GT3 and the updates are available for the Steam version on PC at the moment, becoming available for download once you open the application, and you can check the gargantuan changelog on ACC’s Steam page.

OWNER'S NOTE:

DLSS is useful only with the RTX series of NVidia graphics cards, but the GTX series can make use of the recently released NVidia Image Scaling a.k.a. NIS, which has the same concept but it's active at driver level instead of application level. NIS is a beta feature on GeForce Experience but it can also be activated via the NVidia Control Panel.

PHOTO: Assetto Corsa Competizione screenshot

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